Convert FLAC to WAV Online
Decompress FLAC to uncompressed WAV. Lossless, zero quality degradation. Free, in your browser.
.flac · up to 100 MB
What you can do
FLAC to WAV: perfect decompression, no losses
Zero quality loss
FLAC is reversible compression. The resulting WAV is bit-for-bit identical to the original.
100% private
Conversion happens in your browser. Your audio is never uploaded to any server.
Compatible with everything
WAV works in all DAWs, CD burners, and audio hardware without exception.
Instant
FLAC decompression in seconds. No installs, no signup.
How it works
Three steps, no hassle
Upload your FLAC file
Drag or select your .flac file. Compatible with any sample rate (44.1, 48, 88.2, 96, 176.4, 192 kHz) and bit depth (16, 24, 32-bit).
Automatic lossless conversion
FLAC decompresses to PCM without re-encoding. The result is mathematically identical to the original audio before FLAC compression.
Download the WAV
The WAV file is ready for DAW editing, CD burning, or hardware that does not support FLAC.
FAQ
Got questions?
Yes, without any exception. FLAC (Free Lossless Audio Codec) uses lossless compression, meaning decompression is mathematically exact: the resulting PCM audio is bit-for-bit identical to the original before compression. This is analogous to decompressing a ZIP or RAR file: the resulting file is exactly the same as the original. The difference from lossy compression (MP3, AAC, OGG) is fundamental: in lossy compression, some information is permanently discarded and cannot be recovered. In FLAC, all information is preserved; only the file representation changes, not its content. Technically, FLAC uses linear prediction (LPC — Linear Predictive Coding) to model correlations between consecutive audio samples, encodes the differences (residuals) between the actual signal and the prediction using Rice codes (a variant of Golomb codes), and stores the predictor coefficients and encoded residuals. Decoding applies the inverse process, recovering exactly the original PCM samples.
WAV is necessary or preferable to FLAC in several professional scenarios. DAW editing: most music production applications (Pro Tools, Logic Pro, Ableton Live, Reaper, FL Studio, Cubase) can import FLAC, but WAV is the native working format in all of them. Some older versions of Pro Tools (prior to version 12) do not accept FLAC at all. Non-destructive editing in a DAW works with WAV because the software needs efficient random access to any point in the file; FLAC decompression adds unwanted latency in real-time editing operations. Audio CD burning: the Red Book standard (IEC 60908, originally published in 1980 by Philips and Sony) requires PCM audio at 44.1 kHz, 16-bit, stereo. Software like ImgBurn, CDBurnerXP, Nero Burning ROM, and iTunes accept WAV directly; some do not accept FLAC as a source for CD burning. Hardware compatibility: CD players, digital voice recorders, some car audio players, and older studio equipment only accept WAV.
FLAC typically achieves compression ratios of 2:1 to 3:1 relative to the equivalent WAV, depending on content. The resulting WAV size can be calculated exactly with the formula: Size (bytes) = Sample_rate × Bit_depth/8 × Channels × Duration_seconds. Examples: a 4-minute song (240 seconds) in stereo, 44.1 kHz, 16-bit occupies 44,100 × 2 × 2 × 240 = 42,336,000 bytes ≈ 40.4 MB in WAV. The same file in FLAC typically occupies 18–28 MB (30–55% compression). For studio audio at 96 kHz, 24-bit, stereo, the same song occupies 96,000 × 3 × 2 × 240 = 138,240,000 bytes ≈ 131.8 MB in WAV, and approximately 60–90 MB in FLAC. FLAC's compression percentage varies with content: pure noise (random signal) compresses almost not at all; spoken voice and classical music compress better than spectrally dense electronic music.
FLAC stores metadata in Vorbis Comment blocks, a flexible format supporting free-form key-value text pairs: TITLE, ARTIST, ALBUM, DATE, TRACKNUMBER, GENRE, COMMENT, and any custom field. WAV uses two metadata systems: the INFO chunk block (based on Microsoft's RIFF LIST INFO format from 1991) and the ID3v2 block (the same standard as MP3, integrated into WAV since its 2010 revision per the BWF — Broadcast Wave Format — specification, EBU Tech 3285). Metadata conversion from FLAC Vorbis Comment to WAV INFO chunk or ID3v2 requires mapping between field names: TITLE in Vorbis Comment corresponds to INAM in INFO chunk; ARTIST corresponds to IART; ALBUM corresponds to IPRD; DATE corresponds to ICRD. Not all Vorbis Comment fields have direct equivalents in INFO chunk. If metadata is critical (as in a production master file), it is recommended to verify that the destination software correctly reads the WAV metadata after conversion.
FLAC supports bit depths from 4 to 32 bits and sample rates from 1 Hz to 655,350 Hz. In practice, the most common values are: 16-bit/44.1 kHz (CD quality, Red Book standard), 24-bit/48 kHz (audiovisual production and video standard), 24-bit/88.2 kHz or 96 kHz (high resolution, studio recording standard), and 24-bit/176.4 kHz or 192 kHz (ultra high resolution, for archive masters). FLAC to WAV conversion preserves exactly the bit depth and sample rate of the original file without any conversion. Only if the destination software requires a different specific format (for example, Pro Tools Standard Mode accepts up to 48 kHz; Red Book recording requires exactly 44.1 kHz/16-bit) would an additional sample rate conversion (SRC) and/or dithering for bit depth reduction be necessary.
WAV (Waveform Audio File Format) is a container format developed jointly by Microsoft and IBM in 1991, based on the RIFF (Resource Interchange File Format) standard. A WAV file stores PCM (Pulse Code Modulation) audio without compression: each audio sample is represented directly as an N-bit integer (where N is the bit depth: 16, 24, or 32). There is no encoding algorithm between the digitized analog signal and the file bytes. FLAC (Free Lossless Audio Codec), developed by Josh Coalson in 2001 and now maintained by the Xiph.Org Foundation, adds a lossless compression layer on top of PCM. Internally, FLAC divides audio into blocks (typically 4096 samples), applies variable-order linear prediction (1–32) to estimate each sample from the previous ones, calculates the residuals (difference between prediction and actual value), and encodes those residuals with variable-length Rice codes. The result is a file smaller than WAV (typically 50–60% of the size) that can be decompressed to exact PCM. The practical difference for the end user: WAV is simpler and universally compatible; FLAC is more storage-efficient but requires FLAC decoder support.
Convert FLAC to WAV: reversible compression and professional audio workflow
FLAC (Free Lossless Audio Codec) and WAV (Waveform Audio File Format) are the two most widely used lossless audio formats in professional music production and high-quality audio archiving. Understanding the technical relationship between them is essential for making correct decisions in the audio production and distribution workflow. WAV was developed jointly by Microsoft and IBM in 1991 as part of the RIFF (Resource Interchange File Format) standard. A WAV file is a container that stores PCM (Pulse Code Modulation) audio without compression. PCM is the most direct digital representation of an analog signal: the analog-to-digital converter (ADC) measures the amplitude of the sound wave at regular intervals (the sample rate, typically 44,100 times per second for CD audio) and records each measurement as an integer (the bit depth determines the resolution of each measurement: 16 bits allow 65,536 distinct levels; 24 bits allow 16,777,216 levels). The result is a sequence of numbers that represent the sound waveform with precision controlled by these two parameters. The Nyquist-Shannon sampling theorem (Claude Shannon, 1949, based on Harry Nyquist's 1928 work) guarantees that any signal with frequencies below half the sample rate can be perfectly reconstructed from its samples.
FLAC was developed by Josh Coalson and published in July 2001. The project is open source under the BSD license and is currently maintained by the Xiph.Org Foundation, the same organization behind OGG Vorbis, Opus, and Theora. FLAC is technically a lossless data compressor specialized for PCM audio signals, analogous to ZIP or gzip but with algorithms optimized for the specific statistical properties of audio. The FLAC compression algorithm works in several steps. First, it divides the audio stream into fixed-size blocks (the frame size, configurable between 256 and 65,536 samples; the default of 4,096 samples is optimal for most content). Within each block, it applies variable-order linear prediction: the coefficients of an FIR (Finite Impulse Response) filter are calculated so the filter can predict each sample from the previous N samples. The predictor order (1 to 32) is chosen automatically to minimize the residual energy. The residuals (differences between prediction and actual values) are encoded with Rice codes, a variant of Golomb codes that is especially efficient for Laplacian distributions like those presented by audio residuals. FLAC's compression level (0 to 8) controls the thoroughness of the optimal predictor search: level 0 is the fastest with least compression; level 8 is the slowest with most compression. The difference between level 0 and level 8 is typically only 5–10% in final size.
In the context of professional music production workflow, FLAC to WAV conversion occupies a specific place. The typical flow in a modern popular music production is: (1) recording in the DAW at 24-bit/48 kHz or 96 kHz in WAV or AIFF (macOS native format equivalent to WAV); (2) editing and mixing in the DAW with the project at the recording resolution; (3) exporting the mix master as 24-bit WAV at the same sample rate; (4) mastering (level adjustment, EQ, dynamic range compression) with export to 24-bit/44.1 kHz WAV if the destination is CD or digital platforms; (5) dithering from 24 to 16 bits for CD (dithering adds controlled noise to minimize quantization distortion in bit depth reduction; the TPDF — Triangular Probability Density Function — algorithm is the industry standard); (6) conversion to FLAC or lossy formats for distribution. WAV is required for distribution on digital platforms like DistroKid, CD Baby, TuneCore, and Amuse, which accept master files in WAV 16-bit/44.1 kHz or 24-bit/44.1–48 kHz for distribution to Spotify, Apple Music, Tidal, and other services. FLAC as a consumer distribution format is used by Bandcamp (which allows buyers to download in FLAC), Tidal (which offers FLAC streaming as part of its HiFi tier, launched in 2014), and Qobuz (which offers FLAC downloads up to 192 kHz/24-bit). The FLAC to WAV conversion tool is the bridge connecting these two worlds: files downloaded from platforms in FLAC can be converted to WAV for use in production projects, remixes, or professional editing.